I learned how to make a mountain or dips for lakes. It's not as hard as it seems, all you had to do it go and select the object "Terrian" then pick a brush and change the brush size and opacity to whatever you want. After selecting the size you wanted, to make a mountain all you had to do was click to raise and to make a dip for a lake all you had to do was shift and click to lower. It's pretty easy.
Adding in texture is more work but I say it would be really easy once you get the hang of it. The website JV Unity had a file for texture and all you had to do was download that file and drag it or import it into the unity project you are working on and it would be there. After you import it, we had to change it to a material and to do that you have to create a normal map, duplicate the texture you want to use, rename it to have "N" for normal so it would be easier to know what and why you duplicated it, then go to edit texture, drag and drop the original texture to the smoothness box and the normal map to normal and click apply. Once you done that, you would have more detail in the game.
I am looking forward to see what I can create by using Unity3D.
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Screenshot of Unity3D |
Glad you enjoyed the videos, To be clear you must follow the video in tandem, ie follow the instructions to create your own Unity scenes
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