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Showing posts from March, 2019

Project Research

In this blog, I will talk about all the research I did since we got this assignment. Since my role was coding, I looked at different Adobe Animate tutorials so I can understand how to use it. I also looked at different kids games and take some inspiration from it. When I was looking at kids games I looked at educational games and other games from the age of 4-6 years old. I looked for games that were maths and games on the iPad, since we want a maths game and for iPad. These were the games I found Cool Maths Game  (PC) Fun Brain  (PC) Maths Is Fun  (PC) Toddler Learning Games (iPad) PlayKids (iPad) The games on the iPad were a mix of drag and drop and tap/click while the games on PC were tap/click. Drag and Drop; PlayKids (iPad) The tutorials I watched how to get it to go to one scene to another since I couldn't get it to do that I got it to go one frame to another. I watched different tutorials based on this and how to create buttons in Adobe Animate. Most of

MD2Final GDD

For the next few weeks, I would like to have most of the cartoon drawing for the game and that most of them are on the Adobe Animate with the game coded up. The last few days I have been looking at videos of how to get the game to go to one scene to another. When I couldn't get it to go one scene to another, I got it to go to one frame to another. The video GDD below and last week post talks about what we want for our Multimedia 2 game project. What we add to the GDD was how the game level will progressively get harder each time the player passes a level. We also add in the colour palette and the illustration we have for the game. We will have a group meeting and working together every Wednesday and Thursday. If we can't do that we have a group chat, most of our decisions were made through this. Game Flow Chart;

Game Design Document

For this week blog, we had to create a Game Design Document (GDD) for our game assignment. Instead of using DunDoc we were asked to use powerpoint to create our GDD. Each member was assigned to write about their chosen topic. I was assigned to researched and write about the technical, game architecture and user interface. So I drew up the game architecture on draw.io and I looked up the touch screen technology for the user interface because we want the game to be on the iPad since this is a kids game and kids nowadays are always on their phone or iPad. The Tiny Farm GDD video below talks about what game it will be and our goal for this group assignment. We also talk about the looks and feel of the game we would like and want. As a group, we all decided to just do one subject instead of 7, we thought maths would be the easiest and the best one. We figured doing it based on the theme farm will also be the easiest one and it will be something kids will enjoy more. We want to design