Skip to main content

Game Brainstorm

For this blog, I am going to talk about 4 different possible game ideas that I could do for my Multimedia assignment. 

First game idea will be a social simulation game when you can do and create your own world like Sim and Animal Crossing etc. Social simulation games allow social interactions with or between NPCs to meaningfully affect the outcome of a situation. Many will find these types of game boring and many will enjoy. Everyone is different so I want to make a game when everyone will enjoy.

This game will also be a Role play game where the gamers controls the characters that undertakes a quest in that world. They will have different levels and can customise your character in the game.

Second game idea will be a 3D platform game, a game play revolves around the players who is controlling a character who runs and jumps onto platforms, floors, ledges, stairs or other objects on a single or scrolling (horizontal or vertical) game screen. This game will have a sub-genre of action games.

Third game idea is a puzzle game, a game that focuses on solving puzzles and testing the person’s problem-solving skills. Some games have a time limit and others don’t but most has attempts. There’s different type of puzzle game thinking games, action games with puzzles, mechanical, logic and math puzzles etc.

I don’t want to create a boring puzzle game, I want to create a puzzle game where all ages will enjoy playing and its addicting. A game where you have to think of your next move and when you mess up you want to start that level or game again.

Fourth game idea is like an arcade game. A game machine that can be found in public places like malls, restaurants and amusement arcades. They are usually video games, pinball machines or electromechanical games. I know I can’t make an actually arcade game that will be found in public place but I would like to make a game with this type of game genre and can be found on computers.


Research links for each game

Role-Playing Game (RPG)
Designing games for Social Simulation by Mitu Khandaker-Kokoris
What is a Platform Game? by Michael Klappenbach
History of the Puzzle Game
Arcade Game




Working hard;
Source:  Pixabay

Comments

Popular posts from this blog

Unity Free Tutorials

For now on unity tutorials will be about what I am going to add in for my game. Watching tutorials video will help me create the game I want to make.  I already have a problem with my menu page. I follow everything from the video but it says I have an error. This is one of the reasons why I don't want to become a game designer.  I don't like coding, it just confusing and I don't really get what is going on but hopefully, over time I know the basic coding. The video below, I had a problem adding in the TextMesh Pro. TextMesh Pro is just making the text clearer. Since I am having a problem with add that in I decided to leave it out. Other than that, the tutorial helped. This was another tutorial video I watched.

Multimedia Project Presentation

Today we presented our game 'Tiny Farm' to our year and we got the chance to look at all the other game that was made for this module. The first game I saw was Rob's game 'Monster Flip'. His game was a puzzle game, it has three different levels. when you click on one of the puzzle pieces it will rotate. You have to click the piece until it is in the right position. After you finished the level you can go back to the menu page and click on the next level. I like that the game is for kids who have autism. I enjoy playing this game because it was simple and easy to play. The next game I saw was Darragh's game 'Alien Twine Game'. His game was a story adventure game. It tells a story and you get to choose which option you would like to pick. Each option will bring you to a certain route, it depends on what and which option you pick. I enjoy playing this game because it was fun and interesting to see where you will end up at the end of the story. Battle ...

Game GDD

The articles I read was  Design Considerations  by Greg Aleknevicus,  Prototying  and  Generating Ideas . The articles talks about what a publishers can do to improve a game that does involve spending money on that maybe be worth it. The articles basically tells us that it is important to show the designers where the game is heading. They are a rough example of what the designer is planning on doing with their game to look like and it's about getting the main idea of the game across. Prototypes are used to test something out, so in this case the prototype is to test out the gameplay. Testing the game will give the designer ideas on what needs to be added or take away from the game. When designing games we must come up with the idea. It can be a basic concept idea and not fully formed.  Designing a game, we need to know what rules or system, materials , narrative and market research and ask yourself these questions What game rules led to when test...