My GDD document didn't have enough detail to hand it over to someone like a programmer and for them to be able to create the game I wanted. So I updated my DunDoc. All my information for my game will be in my GDD DunDoc.
The articles I read was Design Considerations by Greg Aleknevicus, Prototying and Generating Ideas . The articles talks about what a publishers can do to improve a game that does involve spending money on that maybe be worth it. The articles basically tells us that it is important to show the designers where the game is heading. They are a rough example of what the designer is planning on doing with their game to look like and it's about getting the main idea of the game across. Prototypes are used to test something out, so in this case the prototype is to test out the gameplay. Testing the game will give the designer ideas on what needs to be added or take away from the game. When designing games we must come up with the idea. It can be a basic concept idea and not fully formed. Designing a game, we need to know what rules or system, materials , narrative and market research and ask yourself these questions What game rules led to when test...
Hey Nhu!
ReplyDeleteI think its a cool idea that your game is both an adventure and puzzle game. I also like the story and key features. The timer is a great addition to the game because it will to help put pressure on the players who want to get a good score. Just wondering will you be able to play as other animals or will it just be the lion? What if you add a leaderboard to the game where players can have their names put beside their scores? It looks like you put a lot of thought into coming up with your idea. Good luck with making the game it has the potential to be really fun in my opinion.
Hey Nhu! Your game sounds amazing and really unique. It's great to see how you're developing your game in your game design document and getting a feel for what you want your game to be like. This is a nice Dundoc, maybe you could add some more information? I really like the story of your game and the background story of the animals which explains why they're trying to escape. The sound effects sound cool, I like how the zookeeper walking will be heard it makes it more realistic that way. It sounds like a fairly straightforward game but it also grabs my interest as the objective of the game is really intriguing to me. I'm wondering can the player choose what animal they want to play as? Maybe you could collect points and unlock a new animal! This game sounds really cool like the type of game I could get addicted to! Best of luck creating it:)
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